Vincent Ritter

Sublime Ads - Schedule an ad

Ah yes, if there was only a way you could schedule your ads on Sublime Ads. Now that would be super nice. Wouldn't it?

Well... wait no more... because it's here! šŸ„³


When you create, or edit, an ad you now have the option to schedule them to your needs. Or, optionally, you can ignore it...

Now you have an option to add a start and/or end date, however you like it:

This is extremely useful if you want an ad to run at specific times, for example for a paid sponsorship that only lasts 1 week or a month, or whatever else.

There are a few options for you, so you don't have to worry about setting both a start and end date. It's really up to you.

You can set a start date, with no end date, which will start displaying the ad on that day. Or vice versa with an end date, where it will stop showing on that date.

You can also just leave it blank, to have an always running ad... just like you're used to.

If your ad is scheduled you now also see this in your ad list, by using new status messages, here they are:

As you can see there is a little timer icon next to the status message. That means a schedule has been set.

To get a quick overview of your start and end dates, you can click on the label to see more info:

And it's as easy as that.

API tweaks

Going hand in hand with the above, there are API tweaks that have been made. Specifically it will only return Ads (for the embed/random option) that are within a given schedule, or active if no schedule has been set.

There are also a few more tweaks on the kind of data you can get back for the ad object, which you can find here in the documentation.

UI tweaks

I've made a few minor UI tweaks, mainly making everything a little wider.

In the coming months I will look at restyling the main ad detail screen as it feels cluttered.

Future tweaks

With ad scheduling, I'd like to also surface this data a little easier for you, so you can filter for "upcoming" or "expired" ads. I am working on something that should be easy enough on the UI. More to come soon.

I can't type today, or create any longer sentences, so I hope the above is short and sweet for you. Excited to have pushed out this update.

More to come.